Yee-Howdy there, pardner, and welcome to the world of Tumble Town! In this humble little community located in its own pocket of the Wild Wild West, you play a cowboy who gets challenged to a duel by a man known as Dead Eye Dan. But you don’t even have a gun to duel with! Your goal is to travel around Tumble Town, getting to know its citizens and helping them out with any a task. In doing so, you get rewarded with items, which can be turned into weapons to face your duelist with. Meet some colorful characters, acquire a gun, and see what ending it gets you! In Yee-Howdy, there’s multiple ways that your fateful duel can end in! See if you get them all in this rootin’ tootin’ time! Yeeeeee-Hoooowdy!


In the current version, you may need to zoom out to view the entire screen. This is being worked on.

StatusIn development
PlatformsHTML5
Release date Oct 11, 2023
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
AuthorsGabe, Mickcold01, ZP6400, ScrewYouBuckaroo
GenreVisual Novel
Made withTwine, Audacity
TagsFunny, Multiple Endings, Nonlinear, Point & Click, Short, Singleplayer, Story Rich, Twine, Wild West
Average sessionAbout a half-hour
LanguagesEnglish
InputsMouse, Touchscreen

Development log

Comments

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(+1)

this is my favorite game of all time :D Pat is my favorite. I love Pat. Pat rules.

(+1)

i got the comradery (polycule) ending! i adored the charming characters, and the writing cracked me up. :) i fed everything to the horse, including stolen bullets. good honse. it enjoyed fineighber.

some feedback:

- i'd really like to see how many endings i missed on the end screen! this will encourage multiple playthroughs.

- some additional art with the characters emoting would be really cute as well. :)

(+1)

I'm glad you enjoyed it! We added little badges on the pause screen that indicate the endings, but from your suggestion, it might be good for us to also add them to the end screens and highlight that they represent endings. River has also made lots of extra character art, we still need to add them so Jeremiah no longer needs to be eternally sad.